TheNerdyBox

Site Updates

What shipped on this site

thenerdybox.com deploys the moment a change merges to main — no release train, no waiting window. This is the real history of that, not a game’s changelog: none of our five titles has a public version history yet. The tools we build do — SignalBox keeps its own.

25changes shipped
#36latest change
22dsince last ship
0this week

Last 8 weeks · each cell is a day

#36Latest

"Play" now only means playable

Titles you can't play yet say "Visit" instead of "Play", so the button never overpromises.

#35

BRAINBOX marked playable on Our Games

Matches GAMEBOX, which shipped the same week.

#31–#34

BRAINBOX and GAMEBOX moved to their own hostnames

Both now run as their own containers, deployed from their own repos, behind brainbox.thenerdybox.com and gamebox.thenerdybox.com. The old in-repo copies were retired.

#30

Added sign-in

Discord sign-in, an account menu, and a profile page.

#29

Listed GAMEBOX on Our Games

Its own card, alongside BRAINBOX and OUTBOX.

#28

GAMEBOX: table clock, history board, title card

A polish pass on the table games shipped so far.

#27

GAMEBOX: added CRAPBOX

A full craps table, the collection's third game.

#25

GAMEBOX: added BLINDBOX

Spades where the upgrades attach to the bid you made before you saw your hand — the collection's second game.

#24

Launched the GAMEBOX beta

A growing collection of small card, dice and tabletop games, free in the browser. Started with DICEBOX.

#23

Added the BRAINBOX devblog

Seventeen posts on how the game is being built, self-contained under the beta.

#21

Opened BRAINBOX to the public

Dropped the closed-beta password gate and listed it on Our Games.

#16

BRAINBOX beta: seven rooms and a difficulty pass

Along with several smaller refreshes the same week — mobile fit and fullscreen support, entity sprites, a props pass, and a narration script pass. See the entry just below.

#11–#20

Smaller BRAINBOX beta refreshes, same week as the difficulty pass

Eight more merges refining the same beta build: mobile touch controls (#11), a narration script pass (#12), mobile fit and fullscreen/installability (#13), a visualViewport sizing fix (#14), a props pass (#17), entity sprites and moans (#18), a spawn-distance and collision hotfix (#19), and the polish phase (#20).

#10

Opened a closed BRAINBOX beta

Password-gated, for early feedback before the public opening.

#6

Added an Our Games section

A landing page for the titles TheNerdyBox is building itself, separate from the servers it hosts.

Want a version history for something we make?

None of our five titles has one yet — playtest builds get announced in Discord as they land. The tools do: SignalBox, an OBS plugin that keeps your Twitch category matching the game you’re playing, keeps a real changelog while it’s being built.